UnityEngine.VR.WSA.SurfaceObserver.Internal_Update C# (CSharp) Method

Internal_Update() private method

private Internal_Update ( IntPtr observer, SurfaceChangedDelegate onSurfaceChanged ) : void
observer System.IntPtr
onSurfaceChanged SurfaceChangedDelegate
return void
        private static extern void Internal_Update(IntPtr observer, SurfaceChangedDelegate onSurfaceChanged);
        [RequiredByNativeCode]

Usage Example

 public void Update(SurfaceObserver.SurfaceChangedDelegate onSurfaceChanged)
 {
     if (onSurfaceChanged == null)
     {
         throw new ArgumentNullException("onSurfaceChanged");
     }
     SurfaceObserver.Internal_Update(this.m_Observer, onSurfaceChanged);
 }