UnityEngine.VR.WSA.SurfaceObserver.INTERNAL_CALL_Internal_SetVolumeAsSphere C# (CSharp) Method

INTERNAL_CALL_Internal_SetVolumeAsSphere() private method

private INTERNAL_CALL_Internal_SetVolumeAsSphere ( SurfaceObserver self, IntPtr observer, Vector3 &origin, float radiusMeters ) : void
self SurfaceObserver
observer System.IntPtr
origin Vector3
radiusMeters float
return void
        private static extern void INTERNAL_CALL_Internal_SetVolumeAsSphere(SurfaceObserver self, IntPtr observer, ref Vector3 origin, float radiusMeters);
        private IntPtr Internal_Create()

Usage Example

 private void Internal_SetVolumeAsSphere(IntPtr observer, Vector3 origin, float radiusMeters)
 {
     SurfaceObserver.INTERNAL_CALL_Internal_SetVolumeAsSphere(this, observer, ref origin, radiusMeters);
 }