UnityEngine.VR.WSA.SurfaceObserver.INTERNAL_CALL_Internal_SetVolumeAsAxisAlignedBox C# (CSharp) Method

INTERNAL_CALL_Internal_SetVolumeAsAxisAlignedBox() private method

private INTERNAL_CALL_Internal_SetVolumeAsAxisAlignedBox ( SurfaceObserver self, IntPtr observer, Vector3 &origin, Vector3 &extents ) : void
self SurfaceObserver
observer System.IntPtr
origin Vector3
extents Vector3
return void
        private static extern void INTERNAL_CALL_Internal_SetVolumeAsAxisAlignedBox(SurfaceObserver self, IntPtr observer, ref Vector3 origin, ref Vector3 extents);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

 private void Internal_SetVolumeAsAxisAlignedBox(IntPtr observer, Vector3 origin, Vector3 extents)
 {
     SurfaceObserver.INTERNAL_CALL_Internal_SetVolumeAsAxisAlignedBox(this, observer, ref origin, ref extents);
 }