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UnityEngine
VR
WSA
SurfaceObserver
DestroyThreaded
UnityEngine.VR.WSA.SurfaceObserver.DestroyThreaded C# (CSharp) Method
SurfaceObserver Class Documentation
Datei anzeigen
Open project: CarlosHBC/UnityDecompiled
DestroyThreaded()
private
method
private
DestroyThreaded
(
IntPtr
observer
) :
void
observer
System.IntPtr
return
void
private static extern void DestroyThreaded(IntPtr observer); /// <summary>
SurfaceObserver
Destroy
DestroyThreaded
Dispose
INTERNAL_CALL_Internal_Create
INTERNAL_CALL_Internal_SetVolumeAsAxisAlignedBox
INTERNAL_CALL_Internal_SetVolumeAsOrientedBox
INTERNAL_CALL_Internal_SetVolumeAsSphere
Internal_AddToWorkQueue
Internal_Create
Internal_SetVolumeAsAxisAlignedBox
Internal_SetVolumeAsFrustum
Internal_SetVolumeAsOrientedBox
Internal_SetVolumeAsSphere
Internal_Update
InvokeSurfaceChangedEvent
InvokeSurfaceDataReadyEvent
RequestMeshAsync
SetVolumeAsAxisAlignedBox
SetVolumeAsFrustum
SetVolumeAsOrientedBox
SetVolumeAsSphere
SurfaceObserver
Update