public void ShowHeightmaps()
{
GUILayout.Label(styles.heightmap, EditorStyles.boldLabel, new GUILayoutOption[0]);
GUILayout.BeginHorizontal(new GUILayoutOption[0]);
GUILayout.FlexibleSpace();
if (GUILayout.Button(styles.importRaw, new GUILayoutOption[0]))
{
TerrainMenus.ImportRaw();
}
if (GUILayout.Button(styles.exportRaw, new GUILayoutOption[0]))
{
TerrainMenus.ExportHeightmapRaw();
}
GUILayout.EndHorizontal();
}