Toggle navigation
Hot Examples
ZH
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
搜索
Home
UnityEditor
TerrainInspector
HasFrameBounds
UnityEditor.TerrainInspector.HasFrameBounds C# (CSharp) Method
TerrainInspector Class Documentation
显示文件
Open project: CarlosHBC/UnityDecompiled
HasFrameBounds()
public
method
public
HasFrameBounds
( ) :
bool
return
bool
public bool HasFrameBounds() { return (this.m_Terrain != null); }
TerrainInspector
AspectSelectionGrid
AspectSelectionGridImageAndText
CheckKeys
DisableProjector
GetActiveBrush
GetBrushAspectRect
HasFrameBounds
Initialize
IntString
IsBrushPreviewVisible
IsModificationToolActive
LoadBrushIcons
LoadDetailIcons
LoadSplatIcons
LoadTreeIcons
MenuButton
OnDisable
OnEnable
OnGetFrameBounds
OnInspectorGUI
OnInspectorUpdate
OnPreSceneGUICallback
OnSceneGUI
PercentSlider
Raycast
ResizeDetailResolution
ShowBrushSettings
ShowBrushes
ShowDetails
ShowHeightmaps
ShowMassPlaceTrees
ShowRaiseHeight
ShowRefreshPrototypes
ShowResolution
ShowSetHeight
ShowSettings
ShowSmoothHeight
ShowTextures
ShowTrees
ShowUpgradeTreePrototypeScaleUI
UpdatePreviewBrush