private bool IsModificationToolActive()
{
if (this.m_Terrain == null)
{
return false;
}
TerrainTool selectedTool = this.selectedTool;
if (selectedTool == TerrainTool.TerrainSettings)
{
return false;
}
if ((selectedTool < TerrainTool.PaintHeight) || (selectedTool >= TerrainTool.TerrainToolCount))
{
return false;
}
return true;
}