UnityEditor.TerrainInspector.PercentSlider C# (CSharp) Method

PercentSlider() private static method

private static PercentSlider ( GUIContent content, float valueInPercent, float minVal, float maxVal ) : float
content UnityEngine.GUIContent
valueInPercent float
minVal float
maxVal float
return float
        private static float PercentSlider(GUIContent content, float valueInPercent, float minVal, float maxVal)
        {
            bool changed = GUI.changed;
            GUI.changed = false;
            float num = EditorGUILayout.Slider(content, Mathf.Round(valueInPercent * 100f), minVal * 100f, maxVal * 100f, new GUILayoutOption[0]);
            if (GUI.changed)
            {
                return (num / 100f);
            }
            GUI.changed = changed;
            return valueInPercent;
        }