UnityEngine.Networking.NetworkServer.GetStatsIn C# (CSharp) Метод

GetStatsIn() публичный статический Метод

public static GetStatsIn ( int &numMsgs, int &numBytes ) : void
numMsgs int
numBytes int
Результат void
        public static void GetStatsIn(out int numMsgs, out int numBytes)
        {
            numMsgs = 0;
            numBytes = 0;
            for (int i = 0; i < connections.Count; i++)
            {
                NetworkConnection connection = connections[i];
                if (connection != null)
                {
                    int num2;
                    int num3;
                    connection.GetStatsIn(out num2, out num3);
                    numMsgs += num2;
                    numBytes += num3;
                }
            }
        }