UnityEngine.Networking.NetworkServer.BecomeHost C# (CSharp) Метод

BecomeHost() публичный статический Метод

public static BecomeHost ( NetworkClient oldClient, int port, MatchInfo matchInfo, int oldConnectionId, PeerInfoMessage peers ) : NetworkClient
oldClient NetworkClient
port int
matchInfo UnityEngine.Networking.Match.MatchInfo
oldConnectionId int
peers UnityEngine.Networking.NetworkSystem.PeerInfoMessage
Результат NetworkClient
        public static NetworkClient BecomeHost(NetworkClient oldClient, int port, MatchInfo matchInfo, int oldConnectionId, PeerInfoMessage[] peers)
        {
            return instance.BecomeHostInternal(oldClient, port, matchInfo, oldConnectionId, peers);
        }