private void GenerateDisconnectError(NetworkConnection conn, int error)
{
NetworkError error2 = (NetworkError) error;
if (LogFilter.logError)
{
Debug.LogError(string.Concat(new object[] { "UNet Server Disconnect Error: ", error2, " conn:[", conn, "]:", conn.connectionId }));
}
this.GenerateError(conn, error);
}