public static void SkillReadyDye(Creature creature, SkillId skillId, long itemEntityId, long dyeEntityId) { var packet = new Packet(Op.SkillReady, creature.EntityId); packet.PutUShort((ushort)skillId); packet.PutLong(itemEntityId); packet.PutLong(dyeEntityId); creature.Client.Send(packet); }