public static void GuildInfoApplied(Creature creature, Guild guild)
{
// The fields of this packet were guessed, something might be missing.
var packet = new Packet(Op.GuildInfoApplied, creature.EntityId);
packet.PutLong(guild.Id);
packet.PutString(guild.Server);
packet.PutLong(creature.EntityId);
packet.PutString(guild.Name);
creature.Client.Send(packet);
}