Steamworks.SteamGameServerUGC.SubscribeItem C# (CSharp) Method

SubscribeItem() public static method

subscribe to this item, will be installed ASAP

public static SubscribeItem ( PublishedFileId_t nPublishedFileID ) : SteamAPICall_t
nPublishedFileID PublishedFileId_t
return SteamAPICall_t
		public static SteamAPICall_t SubscribeItem(PublishedFileId_t nPublishedFileID) {
			InteropHelp.TestIfAvailableGameServer();
			return (SteamAPICall_t)NativeMethods.ISteamGameServerUGC_SubscribeItem(nPublishedFileID);
		}