Steamworks.SteamGameServerUGC.StopPlaytimeTracking C# (CSharp) Method

StopPlaytimeTracking() public static method

public static StopPlaytimeTracking ( PublishedFileId_t pvecPublishedFileID, uint unNumPublishedFileIDs ) : SteamAPICall_t
pvecPublishedFileID PublishedFileId_t
unNumPublishedFileIDs uint
return SteamAPICall_t
		public static SteamAPICall_t StopPlaytimeTracking(PublishedFileId_t[] pvecPublishedFileID, uint unNumPublishedFileIDs) {
			InteropHelp.TestIfAvailableGameServer();
			return (SteamAPICall_t)NativeMethods.ISteamGameServerUGC_StopPlaytimeTracking(pvecPublishedFileID, unNumPublishedFileIDs);
		}