Steamworks.SteamGameServerUGC.GetQueryUGCChildren C# (CSharp) Method

GetQueryUGCChildren() public static method

public static GetQueryUGCChildren ( UGCQueryHandle_t handle, uint index, PublishedFileId_t pvecPublishedFileID, uint cMaxEntries ) : bool
handle UGCQueryHandle_t
index uint
pvecPublishedFileID PublishedFileId_t
cMaxEntries uint
return bool
		public static bool GetQueryUGCChildren(UGCQueryHandle_t handle, uint index, PublishedFileId_t[] pvecPublishedFileID, uint cMaxEntries) {
			InteropHelp.TestIfAvailableGameServer();
			return NativeMethods.ISteamGameServerUGC_GetQueryUGCChildren(handle, index, pvecPublishedFileID, cMaxEntries);
		}