remove any existing key-value tags with the specified key
public static bool RemoveItemKeyValueTags(UGCUpdateHandle_t handle, string pchKey) { InteropHelp.TestIfAvailableGameServer(); using (var pchKey2 = new InteropHelp.UTF8StringHandle(pchKey)) { return NativeMethods.ISteamGameServerUGC_RemoveItemKeyValueTags(handle, pchKey2); } }