DEPRECATED - Use CreateQueryUGCDetailsRequest call above instead!
public static SteamAPICall_t RequestUGCDetails(PublishedFileId_t nPublishedFileID, uint unMaxAgeSeconds) { InteropHelp.TestIfAvailableGameServer(); return (SteamAPICall_t)NativeMethods.ISteamGameServerUGC_RequestUGCDetails(nPublishedFileID, unMaxAgeSeconds); }