public PhotonView GetPhotonView(int viewID)
{
PhotonView result = null;
this.photonViewList.TryGetValue(viewID, out result);
if (result == null)
{
PhotonView[] views = GameObject.FindObjectsOfType(typeof(PhotonView)) as PhotonView[];
foreach (PhotonView view in views)
{
if (view.viewID == viewID)
{
if (view.didAwake)
{
Debug.LogWarning("Had to lookup view that wasn't in photonViewList: " + view);
}
return view;
}
}
}
return result;
}