fCraft.LifeHandler.OnPrint C# (CSharp) Method

OnPrint() private static method

private static OnPrint ( Player p, Command cmd ) : void
p Player
cmd Command
return void
        private static void OnPrint( Player p, Command cmd )
        {
            LifeHandler handler = GetCheckedLifeHandler( p, cmd );
            if ( null == handler )
                return;
            Life2DZone l = handler._life;
            p.Message( "&y" + l.Name + ": " + ( l.Stopped ? "stopped" : "started" ) + ", delay " + l.Delay +
                ", intermediate delay " + l.HalfStepDelay + ", is" + ( l.Torus ? "" : " not" ) + " on torus, " +
                "auto reset strategy is " + Enum.GetName( typeof( AutoResetMethod ), l.AutoReset ) +
                ", owner is " + l.CreatorName +
                ", changable by " + l.MinRankToChange +
                ", block types: " + l.Normal + " is normal, " + l.Empty + " is empty, " + l.Dead + " is dead, " + l.Newborn + " is newborn" );
        }