private static void OnCreate(Player p, Command cmd)
{
LifeHandler handler = new LifeHandler();
if (!handler.CheckAndGetLifeZone(p, cmd))
{
return;
}
if (!handler.CheckWorldPermissions(p))
{
return;
}
if (null != handler._life)
{
p.Message("&WLife with such name exists already, choose another");
return;
}
p.SelectionStart(2, handler.LifeCreateCallback, null, Permission.DrawAdvanced);
p.MessageNow("Select life zone: place/remove a block or type /Mark to use your location.");
}