private static LifeHandler GetCheckedLifeHandler(Player p, Command cmd)
{
LifeHandler handler = new LifeHandler();
if (!handler.CheckAndGetLifeZone(p, cmd))
{
return(null);
}
if (null == handler._life)
{
p.Message("&WLife " + handler._name + " does not exist.");
return(null);
}
return(handler);
}