private static void OnCreate( Player p, Command cmd )
{
LifeHandler handler = new LifeHandler();
if ( !handler.CheckAndGetLifeZone( p, cmd ) )
return;
if ( !handler.CheckWorldPermissions( p ) )
return;
if ( null != handler._life ) {
p.Message( "&WLife with such name exists already, choose another" );
return;
}
p.SelectionStart( 2, handler.LifeCreateCallback, null, Permission.DrawAdvanced );
p.MessageNow( "Select life zone: place/remove a block or type /Mark to use your location." );
}