private static void SetAutoReset( Player p, Life2DZone life, string val )
{
AutoResetMethod method;
val = val.ToLower();
switch (val)
{
case "none":
case "no":
method = AutoResetMethod.None;
break;
case "i":
case "toinitial":
method = AutoResetMethod.ToInitial;
break;
case "rnd":
case "r":
case "torandom":
method = AutoResetMethod.ToRandom;
break;
default:
p.Message( "&WUnrecognized auto reset method " + val + ".\n&h Type '/life help AutoReset' to see all the possible values." );
return;
}
life.AutoReset = method;
p.Message( "&yAutoReset param set to " + Enum.GetName( typeof( AutoResetMethod ), method ) );
}