private static void OnPrint( Player p, Command cmd )
{
LifeHandler handler = GetCheckedLifeHandler( p, cmd );
if ( null == handler )
return;
Life2DZone l = handler._life;
p.Message( "&y" + l.Name + ": " + ( l.Stopped ? "stopped" : "started" ) + ", delay " + l.Delay +
", intermediate delay " + l.HalfStepDelay + ", is" + ( l.Torus ? "" : " not" ) + " on torus, " +
"auto reset strategy is " + Enum.GetName( typeof( AutoResetMethod ), l.AutoReset ) +
", owner is " + l.CreatorName +
", changable by " + l.MinRankToChange +
", block types: " + l.Normal + " is normal, " + l.Empty + " is empty, " + l.Dead + " is dead, " + l.Newborn + " is newborn" );
}