Zepheus.Zone.Game.ZoneCharacter.SetMap C# (CSharp) Method

SetMap() public method

public SetMap ( ushort MapID, short instance = -1 ) : void
MapID ushort
instance short
return void
        public void SetMap(ushort MapID, short instance = -1)
        {
            MapInfo info;
            if (DataProvider.Instance.MapsByID.TryGetValue(MapID, out info))
            {
                Map = MapManager.Instance.GetMap(info);
                if (Map.Block != null)
                {
                    if (!Map.Block.CanWalk(character.XPos, character.YPos))
                    {
                        character.XPos = Map.MapInfo.RegenX;
                        character.YPos = Map.MapInfo.RegenY;
                    }
                }
                Position = new Vector2(character.XPos, character.YPos);
                Rotation = 0x55; //degrees / 2
                Map.AssignObjectID(this);
            }
            else
            {
                Log.WriteLine(LogLevel.Warn, "Character joined the wrong zone. Map {0} doesn't belong here.", MapID);
            }
        }