public void LevelUP(ushort mobid = 0xFFFF, byte levels = 1)
{
byte maxlvl = (byte)DataProvider.Instance.ExpTable.Count;
if (Level + levels > maxlvl)
{
levels = (byte)(maxlvl - Level);
}
Level += levels;
Handler9.SendLevelUPAnim(this, mobid);
Handler9.SendLevelUPData(this, mobid);
// Heal.
SetHP(MaxHP);
SetSP(MaxSP);
character.UsablePoints += levels;
Handler4.SendUsablePoints(Client);
}