Zepheus.Zone.Game.ZoneCharacter.LevelUP C# (CSharp) Method

LevelUP() public method

public LevelUP ( ushort mobid = 0xFFFF, byte levels = 1 ) : void
mobid ushort
levels byte
return void
        public void LevelUP(ushort mobid = 0xFFFF, byte levels = 1)
        {
            byte maxlvl = (byte)DataProvider.Instance.ExpTable.Count;
            if (Level + levels > maxlvl)
            {
                levels = (byte)(maxlvl - Level);
            }
            Level += levels;
            Handler9.SendLevelUPAnim(this, mobid);
            Handler9.SendLevelUPData(this, mobid);

            // Heal.
            SetHP(MaxHP);
            SetSP(MaxSP);

            character.UsablePoints += levels;
            Handler4.SendUsablePoints(Client);
        }

Usage Example

Example #1
0
 private void LevelUP(ZoneCharacter character, params string[] param)
 {
     byte lvls = param.Length >= 2 ? byte.Parse(param[1]) : (byte)1;
     for (byte i = 0; i < lvls; i++)
     {
         character.LevelUP();
     }
 }
All Usage Examples Of Zepheus.Zone.Game.ZoneCharacter::LevelUP