private OnPurgeCachedCharacter ( ACR_ServerCommunicator.GamePlayer Player, string CharacterFileName ) : void | ||
Player | ACR_ServerCommunicator.GamePlayer | Supplies the player whose cached vault /// contents are to be modified. |
CharacterFileName | string | Supplies the file name of the /// character file to remove from the local cache. Special file names /// and path characters are forbidden. |
return | void |