ACR_ServerCommunicator.GameWorldManager.OnPlayerLoaded C# (CSharp) Method

OnPlayerLoaded() private method

This method is called when a player has had all of its data loaded from the database. The player is inserted already.
private OnPlayerLoaded ( ACR_ServerCommunicator.GamePlayer Player ) : void
Player ACR_ServerCommunicator.GamePlayer Supplies the player object hwich has been /// loaded.
return void
        private void OnPlayerLoaded(GamePlayer Player)
        {
        }