private OnChatTell ( ACR_ServerCommunicator.GameCharacter Sender, ACR_ServerCommunicator.GamePlayer Recipient, string Message ) : void | ||
Sender | ACR_ServerCommunicator.GameCharacter | Supplies the sender. |
Recipient | ACR_ServerCommunicator.GamePlayer | Supplies the recipient. |
Message | string | Supplies the message text. |
return | void |