ACR_ServerCommunicator.GameWorldManager.OnCharacterJoin C# (CSharp) Method

OnCharacterJoin() private method

This method is called when a character is discovered to have come online. The character is inserted already.
private OnCharacterJoin ( ACR_ServerCommunicator.GameCharacter Character ) : void
Character ACR_ServerCommunicator.GameCharacter Supplies the character that is now /// considered to be online.
return void
        private void OnCharacterJoin(GameCharacter Character)
        {
            EnqueueEvent(new CharacterJoinEvent(Character, Character.Player.IsDM, Character.Server));
        }