private GamePlayer GetPlayerByAccountName(string AccountName)
{
uint LocalPlayerObject = GetLocalPlayerByAccountName(AccountName);
if (LocalPlayerObject != OBJECT_INVALID)
return WorldManager.ReferencePlayerById(GetDatabase().ACR_GetPlayerID(LocalPlayerObject), GetDatabase());
GamePlayer Player = WorldManager.ReferencePlayerByName(AccountName, GetDatabase());
if (Player == null)
return null;
return Player;
}