ACR_ServerCommunicator.ACR_ServerCommunicator.CreatePlayerState C# (CSharp) Method

CreatePlayerState() private method

Create a new player state object for a PC. It is assumed that there is no pre-existing state object for the PC yet.
private CreatePlayerState ( uint PlayerObjectId ) : void
PlayerObjectId uint Supplies the PC object id to create /// the state object for.
return void
        private void CreatePlayerState(uint PlayerObjectId)
        {
            PlayerState NewPlayerState = new PlayerState(PlayerObjectId, this);

            PlayerStateTable.Add(PlayerObjectId, NewPlayerState);
        }
ACR_ServerCommunicator