UnityEngine.CanvasRenderer.SetTexture C# (CSharp) Method

SetTexture() private method

private SetTexture ( Texture texture ) : void
texture Texture
return void
        public extern void SetTexture(Texture texture);
        [Obsolete("UI System now uses meshes. Generate a mesh and use 'SetMesh' instead")]

Usage Example

コード例 #1
0
 static public int SetTexture(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         UnityEngine.CanvasRenderer self = (UnityEngine.CanvasRenderer)checkSelf(l);
         UnityEngine.Texture        a1;
         checkType(l, 2, out a1);
         self.SetTexture(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
All Usage Examples Of UnityEngine.CanvasRenderer::SetTexture