Server.Mobiles.BaseCreature.CriminalAction C# (CSharp) Method

CriminalAction() public method

public CriminalAction ( bool message ) : void
message bool
return void
        public override void CriminalAction( bool message )
        {
            base.CriminalAction( message );

            if ( Controlled || Summoned )
            {
                if ( m_ControlMaster != null && m_ControlMaster.Player )
                    m_ControlMaster.CriminalAction( false );
                else if ( m_SummonMaster != null && m_SummonMaster.Player )
                    m_SummonMaster.CriminalAction( false );
            }
        }
BaseCreature