Server.Mobiles.BaseCreature.OnMoveOver C# (CSharp) Method

OnMoveOver() public method

public OnMoveOver ( Mobile m ) : bool
m Mobile
return bool
        public override bool OnMoveOver( Mobile m )
        {
            if ( m is BaseCreature && !((BaseCreature)m).Controlled )
                return ( !Alive || !m.Alive || IsDeadBondedPet || m.IsDeadBondedPet ) || ( Hidden && m.AccessLevel > AccessLevel.Player );

            return base.OnMoveOver( m );
        }
BaseCreature