Server.Mobiles.BaseCreature.DebugSay C# (CSharp) Method

DebugSay() public method

public DebugSay ( string text ) : void
text string
return void
        public void DebugSay( string text )
        {
            if ( m_bDebugAI )
                this.PublicOverheadMessage( MessageType.Regular, 41, false, text );
        }

Usage Example

コード例 #1
0
ファイル: GroupInfo.cs プロジェクト: justdanofficial/khaeros
        public static bool TryGetGroupGump(BaseCreature bc, SpeechEventArgs e)
        {
            bc.DebugSay("Checking to see if someone wants to see my group...");

            bool wasNamed = false;

            string[] speech = e.Speech.ToLower().Split(' ');
            string[] listenerName = bc.Name.ToLower().Split(' ');

            foreach (string word in speech)
            {
                foreach (string name in listenerName)
                {
                    if (word == name)
                    {
                        wasNamed = true;
                        continue;
                    }
                }
                if (wasNamed)
                    continue;
            }

            if (e.Mobile is PlayerMobile && wasNamed && (e.Speech.ToLower().Contains("group") && e.Speech.ToLower().Contains("your")))
            {
                PlayerMobile pm = e.Mobile as PlayerMobile;

                if (HasGroup(bc))
                {
                    if (IsGroupLeader(bc, pm))
                        return true;
                    else if (bc is Soldier && (bc as Soldier).Government != null && !(bc as Soldier).Government.Deleted)
                    {
                        if (CustomGuildStone.IsGuildOfficer(pm, (bc as Soldier).Government))
                            return true;
                    }
                    else if (bc.Controlled && bc.ControlMaster != null && bc.ControlMaster == pm)
                    {
                        return true;
                    }
                    return false;
                }
                else
                {
                    if (bc.Controlled && bc.ControlMaster != null && bc.ControlMaster == pm)
                    {
                        pm.SendMessage(bc.Name + " has no group.");
                    }
                    if (bc is Soldier && (bc as Soldier).Government != null && !(bc as Soldier).Government.Deleted)
                    {
                        if (CustomGuildStone.IsGuildOfficer(pm, (bc as Soldier).Government))
                            pm.SendMessage(bc.Name + " has no group.");
                    }
                    return false;
                }
            }
            else
                return false;
        }
BaseCreature