Server.Mobiles.BaseCreature.BreathEffect_Callback C# (CSharp) Method

BreathEffect_Callback() public method

public BreathEffect_Callback ( object state ) : void
state object
return void
        public virtual void BreathEffect_Callback( object state )
        {
            Mobile target = (Mobile)state;

            if ( !target.Alive || !CanBeHarmful( target ) )
                return;

            BreathPlayEffectSound();
            BreathPlayEffect( target );

            Timer.DelayCall( TimeSpan.FromSeconds( BreathDamageDelay ), new TimerStateCallback( BreathDamage_Callback ), target );
        }
BaseCreature