Server.Mobiles.BaseCreature.CheckFoodPreference C# (CSharp) Method

CheckFoodPreference() public method

public CheckFoodPreference ( Item fed, FoodType type, Type types ) : bool
fed Item
type FoodType
types System.Type
return bool
        public virtual bool CheckFoodPreference( Item fed, FoodType type, Type[] types )
        {
            if ( (FavoriteFood & type) == 0 )
                return false;

            Type fedType = fed.GetType();
            bool contains = false;

            for ( int i = 0; !contains && i < types.Length; ++i )
                contains = ( fedType == types[i] );

            return contains;
        }

Same methods

BaseCreature::CheckFoodPreference ( Item f ) : bool
BaseCreature