BulletCSharp.btCollisionWorld.rayTestSingle C# (CSharp) Method

rayTestSingle() public static method

public static rayTestSingle ( SWIGTYPE_p_btTransform rayFromTrans, SWIGTYPE_p_btTransform rayToTrans, btCollisionObject collisionObject, SWIGTYPE_p_btCollisionShape collisionShape, SWIGTYPE_p_btTransform colObjWorldTransform, SWIGTYPE_p_btCollisionWorld__RayResultCallback resultCallback ) : void
rayFromTrans SWIGTYPE_p_btTransform
rayToTrans SWIGTYPE_p_btTransform
collisionObject btCollisionObject
collisionShape SWIGTYPE_p_btCollisionShape
colObjWorldTransform SWIGTYPE_p_btTransform
resultCallback SWIGTYPE_p_btCollisionWorld__RayResultCallback
return void
        public static void rayTestSingle(SWIGTYPE_p_btTransform rayFromTrans, SWIGTYPE_p_btTransform rayToTrans, btCollisionObject collisionObject, SWIGTYPE_p_btCollisionShape collisionShape, SWIGTYPE_p_btTransform colObjWorldTransform, SWIGTYPE_p_btCollisionWorld__RayResultCallback resultCallback)
        {
            BulletCollisionPINVOKE.btCollisionWorld_rayTestSingle(SWIGTYPE_p_btTransform.getCPtr(rayFromTrans), SWIGTYPE_p_btTransform.getCPtr(rayToTrans), btCollisionObject.getCPtr(collisionObject), SWIGTYPE_p_btCollisionShape.getCPtr(collisionShape), SWIGTYPE_p_btTransform.getCPtr(colObjWorldTransform), SWIGTYPE_p_btCollisionWorld__RayResultCallback.getCPtr(resultCallback));
            if (BulletCollisionPINVOKE.SWIGPendingException.Pending) throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve();
        }