public virtual SWIGTYPE_p_btIDebugDraw getDebugDrawer()
{
IntPtr cPtr = BulletCollisionPINVOKE.btCollisionWorld_getDebugDrawer(swigCPtr);
SWIGTYPE_p_btIDebugDraw ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_btIDebugDraw(cPtr, false);
return ret;
}