public SWIGTYPE_p_btBroadphaseInterface getBroadphase()
{
IntPtr cPtr = BulletCollisionPINVOKE.btCollisionWorld_getBroadphase__SWIG_0(swigCPtr);
SWIGTYPE_p_btBroadphaseInterface ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_btBroadphaseInterface(cPtr, false);
return ret;
}