UnityEditor.ShaderUtil.GetMaterialProperty C# (CSharp) Méthode

GetMaterialProperty() static private méthode

static private GetMaterialProperty ( Object mats, int propertyIndex ) : MaterialProperty
mats Object
propertyIndex int
Résultat MaterialProperty
        internal static MaterialProperty GetMaterialProperty(Object[] mats, int propertyIndex)
        {
            return GetMaterialProperty_Index(mats, propertyIndex);
        }

Same methods

ShaderUtil::GetMaterialProperty ( Object mats, string name ) : MaterialProperty