UnityEditor.ShaderUtil.GetComputeShaderErrors C# (CSharp) Méthode

GetComputeShaderErrors() private méthode

private GetComputeShaderErrors ( ComputeShader s ) : UnityEditor.ShaderError[]
s UnityEngine.ComputeShader
Résultat UnityEditor.ShaderError[]
        internal static extern ShaderError[] GetComputeShaderErrors(ComputeShader s);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

Exemple #1
0
 private void ShowShaderErrors(ComputeShader s)
 {
     if (ShaderUtil.GetComputeShaderErrorCount(s) >= 1)
     {
         ShaderInspector.ShaderErrorListUI(s, ShaderUtil.GetComputeShaderErrors(s), ref this.m_ScrollPosition);
     }
 }
All Usage Examples Of UnityEditor.ShaderUtil::GetComputeShaderErrors