UnityEditor.ShaderUtil.GetShaderErrorCount C# (CSharp) Méthode

GetShaderErrorCount() private méthode

private GetShaderErrorCount ( Shader s ) : int
s UnityEngine.Shader
Résultat int
        internal static extern int GetShaderErrorCount(Shader s);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

 private void ShowShaderErrors(Shader s)
 {
     if (ShaderUtil.GetShaderErrorCount(s) < 1)
     {
         return;
     }
     ShaderInspector.ShaderErrorListUI((UnityEngine.Object)s, ShaderUtil.GetShaderErrors(s), ref this.m_ScrollPosition);
 }
All Usage Examples Of UnityEditor.ShaderUtil::GetShaderErrorCount