UnityEditor.ShaderUtil.GetMaterialProperty C# (CSharp) Method

GetMaterialProperty() static private method

static private GetMaterialProperty ( Object mats, int propertyIndex ) : MaterialProperty
mats Object
propertyIndex int
return MaterialProperty
        internal static MaterialProperty GetMaterialProperty(Object[] mats, int propertyIndex)
        {
            return GetMaterialProperty_Index(mats, propertyIndex);
        }

Same methods

ShaderUtil::GetMaterialProperty ( Object mats, string name ) : MaterialProperty