UnityEditor.ShaderUtil.ApplyMaterialPropertyBlockToMaterialProperty C# (CSharp) Method

ApplyMaterialPropertyBlockToMaterialProperty() private method

private ApplyMaterialPropertyBlockToMaterialProperty ( MaterialPropertyBlock propertyBlock, MaterialProperty materialProperty ) : void
propertyBlock UnityEngine.MaterialPropertyBlock
materialProperty MaterialProperty
return void
        internal static extern void ApplyMaterialPropertyBlockToMaterialProperty(MaterialPropertyBlock propertyBlock, MaterialProperty materialProperty);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

 public void ReadFromMaterialPropertyBlock(MaterialPropertyBlock block)
 {
     ShaderUtil.ApplyMaterialPropertyBlockToMaterialProperty(block, this);
 }