BBGamelib.CCNode.onEnter C# (CSharp) Method

onEnter() public method

public onEnter ( ) : void
return void
		public virtual void onEnter(){
			if (_children != null) {
				for(int i=_children.Count -1; i>=0; i--){
					CCNode child = _children[i];
					child.onEnter();
				}
			}
			resumeSchedulerAndActions ();
			_isRunning = true;
			gameObject.SetActive(_visible);
		}
		public virtual void onEnterTransitionDidFinish(){

Usage Example

 // ------------------------------------------------------------------------------
 //  CCNode SceneManagement
 // ------------------------------------------------------------------------------
 //
 //onEnter & onExit
 //
 public virtual void onEnter()
 {
     if (_children != null)
     {
         int childrenCount = _children.Count;
         for (int i = 0; i < childrenCount; i++)
         {
             CCNode child = _children[i];
             child.onEnter();
         }
     }
     resumeSchedulerAndActions();
     _isRunning = true;
     gameObject.SetActive(_visible);
 }
All Usage Examples Of BBGamelib.CCNode::onEnter