public virtual void onEnterTransitionDidFinish(){ if (_children != null) { for(int i=_children.Count -1; i>=0; i--){ CCNode child = _children[i]; child.onEnterTransitionDidFinish (); } } } public virtual void onExitTransitionDidStart(){
public virtual void onEnterTransitionDidFinish() { if (_children != null) { int childrenCount = _children.Count; for (int i = 0; i < childrenCount; i++) { CCNode child = _children[i]; child.onEnterTransitionDidFinish(); } } }