BBGamelib.CCNode.schedule C# (CSharp) Method

schedule() public method

public schedule ( TICK_IMP selector, float interval, uint repeat = CCScheduler.kCCRepeatForever, float delay ) : void
selector TICK_IMP
interval float
repeat uint
delay float
return void
		public void schedule(TICK_IMP selector, float interval=0, uint repeat=CCScheduler.kCCRepeatForever, float delay=0){
			NSUtils.Assert( selector != null, "Argument must be non-nil");
			NSUtils.Assert( FloatUtils.EB( interval , 0), "Arguemnt must be positive");
			

			_scheduler.schedule (selector, this, interval, repeat, !_isRunning, delay);
		}
		/**